|The world famous "Wall of Pins" at Arcade Odyssey (in Miami FL)|
WOW! You guys really responded!!! Awesome! I'm not sure I've ever had so many comments to a single post before! Last week we asked what makes you pinball aficionados prefer one machine over another and we got some incredible answers.
One reader, mentioned that first and foremost it was art (or how the table looked), followed closely by game play (amount of action and shots). Another comment, talked of how the rules of a table can differentiate similar layouts, so that they while two games may look VERY similar, almost the same, they end up playing and "feeling" completely different.
Other replies went on, talking about not just the shots, but how much "flow" or continuous ball movement potential a table might have, and how well this factor of movement worked with other elements of the table, such as sounds, call outs, and light shows.
|Universes under glass...|
Others went further, explaining that a major factor for them preferring a game over another was dependent on if they owned it or if they were just playing it at a location. If they owned it, it would need deeper rules (for longevity) and/or possibly have a lower production run, and be in near museum quality condition to make a game in a private collection just that more special for the owner.
Finally, one person, mentioned that another factor is nostalgia, as in a game they played in their youth versus one they are less familiar with. How playing a particular game that feels special to them, brings them to a happier place in their mindset, and gives them greater enjoyment.
Phew!!! OK, Let's compile all those factors:
Shot Geometry / Design
If one looks at all the responses, it would appear that the answer is complicated. While going by the number of comments, it seems that the most mentioned points are "design", "flow", and "rules", but that is not all. Other factors play into those for everybody, and so the key to desirability would seem to be more a combination of multiple attributes - many times working together in concert - to make a game more preferable to someone over another.
|So many factors bring a game together...|
So the answer appears to be multiple factors, combined in varying amounts, for different tastes. Wow, my hat off to the designers of these games. They bring all these disparate elements together and somehow make it all work, talk about a tricky proposition!
Finally! You're probably asking "So who won the T shirt!" I can now say that we have a winner!!!!!
Drumroll................................................................And the winner is..................................
|Kevin, A Winner is You!!!!!!!!!|
Till next time.